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For Kojima, those experiences led to a different approach for the sequel. His own sense of isolation that arose from having to develop Death Stranding 2 with a remote team saw him reconsidering its ...
The video game legend tells WIRED that connection and isolation are major themes of his highly anticipated sequel. The game ...
The first time stepping into “Death Stranding” is bewildering. It’s a post-apocalyptic game without aliens, zombies or ...
When it gets to the second half of the fight, the music slows down, as do the hits between Sam and Higgs. With every strike, ...
On the Beach successfully captures the magic promised by the original game, and it’ll go down in history as one of the ...
Read on for everything we currently know about Death Stranding 2.
So much of Death Stranding 2's DNA is entwined with Hideo Kojima's signature talent, and here are just a few things that make it so great.
I wasn't a big fan of the first Death Stranding. It wasn't a bad game by any means, but it was frustrating at its best, with slow, methodical gameplay that was often akin to pulling teeth, extreme ...
Hideo Kojima compares Death Stranding 2 to the East India Company: "It's represented by the prevalence of weapons" Hideo Kojima already has a Death Stranding 3 pitch that could relate to a DS2 ...
Broadcast on Saturday nights from 1969 to 1985, with plenty of repeats and related programmes after that, this show and its rhythmic “Ba-ban-Ba-ban-ban-ban” ending theme song would be instantly ...
Hideo Kojima's next project is Death Stranding 2. The reveal trailer for the sequel shows Fragile, played by Léa Seydoux, and Sam, played by Norman Reedus, in a world still infested with lethal BTs.