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Ghost of Yotei is one of the most anticipated games right now and is set to release on October 2. The spiritual successor to ...
This is especially apparent when we look back at what Sucker Punch has created in the past with both Sly Cooper and Infamous, and how both have been seemingly shelved in favour of the Ghost series.
Sucker Punch revealed that they would love to 'work on more Infamous' games, including rereleasing the original trilogy.
Sucker Punch's Nate Fox is all for revisiting the world of Infamous, but there's a reason why he can't anytime soon.
It's been more than a decade since we last saw an inFamous game, but could that be changing soon? While Sucker Punch Productions is busy finishing Ghost of Yotei, the sequel to the super-successful ...
Apparently, Sucker Punch is interested in revisiting the Infamous series at some point. “I would love to work on more Infamous,” said Sucker Punch creative director Nate Fox in an interview ...
Sucker Punch director Nate Fox has promised that Ghost of Yotei has been designed so that it won't be as repetitive.
While Sucker Punch Productions is deep into the development of Ghost of Yotei, the studio hasn't forgotten about the first ...
To understand how Sucker Punch manages to create this feeling, imagine Cole’s persona as a love child between Spiderman and a 50’s style film noir detective. In keeping with the half of him ...
The stance system from Ghost of Tsushima has been replaced in Ghost of Yotei with more weapon options, Sucker Punch has revealed.
I loved the first Infamous, because the PS3-exclusive, post-modern superhero game developed by Sucker Punch delivered a unique symbiosis of hero and city. After Cole McGrath was granted ...
Sucker Punch’s Ken Schramm said that it wasn’t just going to be powers that changed depending on who you favored in the game. About 25% of Infamous 2 changes if you go for order or chaos ...