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Nintendo has explained why Donkey Kong wears clothes in the latest Switch 2 exclusive, Donkey Kong Bananza. For as long as ...
We spoke with with Kenta Motokura, producer on Nintendo Switch 2 exclusive Donkey Kong Bananza, and Kazuya Takahashi, the game's director, about everything Donkey Kong: behind-the-scenes ...
Donkey Kong Bananza producer Kenta Motokura has revealed that upon receiving his assignment to come up with a new 3D DK game, the first thing the team did was call on the OG Donkey Kong creator, ...
Donkey Kong Bananza has had a lengthy development time, with the director claiming work started on the game right after Super Mario Odyssey.
Here's what was said: Motokura: We originally began developing Donkey Kong Bananza on Nintendo Switch, but we ran into some challenges. I think it was around 2021 when we started to think about ...
Super Mario Odyssey – hats off to the makers of Mario GameCentral gets a rare opportunity to talk to the developers of the new Mario game, about what it’s really like to work at Nintendo. We ...
Read next: Super Mario Odyssey review Motokura says that the worlds were inspired by the team’s own travel experiences, leading to levels based on real-world places like Mexico and New York City.
The first developer diary video has been released. In it, Kenta Motokura, the game’s director, speaks a bit about what we’ve learned about the Nintendo Switch game’s story and special features.
Motokura, however, recommends playing the game with the two detached Joy-Cons, which allows motion controls to be used with Super Mario Odyssey’s new special mechanic. See, in addition to ...
D uring a Super Mario Odyssey presentation at E3 that included a hands-on session with the company’s flagship 3D platformer, due October 27 for the Nintendo Switch, producer Yoshiaki Koizumi and ...
At the conclusion of Nintendo’s presentation for Super Mario 3D World, co-director Kenta Motokura briefly talked about two additional ideas included in Mario’s upcoming Wii U adventure.