The Xbox CEO has proved adept at positioning and messaging – but turning around this troubled business is going to demand ...
The Palworld developer discusses why publishing needs to change, gaming's borderless future, and the impact of legal battles ...
Harvey Elliott says Balatro publisher remains committed to an "eclectic" lineup as a "variety publisher", confident about ...
A new retrospective on Maxis' creature simulation game Spore outlines the operational challenges that shaped its nine-year development cycle. Speaking to The Design Room, key team members, including ...
Analyst: Q1 2026 revenue figures show there is still demand for compelling single-player video games
Q1 marks seventh consecutive quarter of revenue growth, says S&P Global Market Intelligence, with Capcom and Pearl Abyss ...
Latest round of cuts includes refocusing Barcelona studio on Rainbow Six, with an unknown number of roles affected ...
Games and finance industry experts weigh in on how EA might change its business with an extra $20bn of debt, and what the ...
Luke Dicken talks about his vision for AI in video games, and why he thinks that generative AI is going to do more harm than ...
The UK-based semiconductor and software design company Arm has revealed the game Neural Dawn, which takes advantage of Arm's ...
The Entertainment Software Association (ESA) has warned that a proposed deepfake bill could hurt the games industry by ...
After a long, long wait, the Big Bad Wolf has finally returned.
On the same day as Ubisoft announced it was closing its studios in Winnipeg and Belgrade and proposing further changes ...
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