A statement from Todd Howard outlines the studio's strategy for greater collaboration and a focus on user-generated content ...
Brighton this year, where once again it was meltingly hot, and once again the conference was coming hard on the heels of ...
Just as the pandemic era skewed the industry for years afterwards – to some degree, we're still feeling its influence today – ...
Mobile game Looney Tunes: World of Mayhem will be shut down on October 15, 2026. Developed by Aquiris Game Studio and ...
"The market faces a compounding problem: hardware that's either too old or too expensive for consumers [and] a thin software ...
Data suggests highly-anticipated title generated $180 million in digital pre-orders across the US and five key European ...
Shipbreaker studio discusses balancing work-for-hire with making original games – and why Canada has got the sauce ...
It's just one example of external development studios turning their hand to original titles. Projects like Witchspire can act ...
Publisher prioritises legacy portfolio and live service offerings to navigate competitive market and ongoing organisational ...
Electronic Arts has removed microtransactions from EA Sports College Football 27 in response to feedback from players and ...
Former Epic Games vice president Steve Allison has joined Saber Interactive as chief business officer. In his new role, ...
Games industry mergers and acquisitions reached $2.3 billion with 54 transactions during Q2 of 2026, the highest level since ...