Indie developers join the creators of Luck be a Landlord, Ice Water, and All Will Rise in removing games from Xbox ...
Roblox's latest financial results beat expectations for its third quarter, with revenue up 16% year-on-year to $1.6 billion.
"The studios that succeed won't be the ones using the most AI; they'll be the ones using AI entirely in service of the player ...
Players and creators alike dislike AI-created games, but digital storefronts are ill-equipped for the avalanche of slop that ...
Spilt Milk Studios' Nicolas Lovell on how the studio balances different funding sources, and scales game development to match ...
Capcom's newest franchise, Pragmata, has sold over 2.7 million units since its April release, while Onimusha: Way of the ...
The newly merged Skydance Corporation has mandated employees return to the office for five days a week and is offering a ...
Devices and consumer revenue declined 3% to $15.5 billion. Xbox content and services revenue decreased 2%, primarily due to ...
Co-founder Alexander Santiago discusses how to run a studio in the current market of "smaller teams delivering bigger ...
The studios behind Valheim, Subnautica, Hades, Phasmophobia, Paralives, and Deadhaus Sonata discuss the highs and lows of ...
Code Wizards head Stuart Muckley shares tips to minimise the stress and maximise the fun of working with a studio partner ...
The development director for the new mobile title, which launches today, explains TiMi's working relationship with Capcom and ...