Indie developers join the creators of Luck be a Landlord, Ice Water, and All Will Rise in removing games from Xbox ...
Roblox's latest financial results beat expectations for its third quarter, with revenue up 16% year-on-year to $1.6 billion.
"The studios that succeed won't be the ones using the most AI; they'll be the ones using AI entirely in service of the player ...
Players and creators alike dislike AI-created games, but digital storefronts are ill-equipped for the avalanche of slop that ...
Spilt Milk Studios' Nicolas Lovell on how the studio balances different funding sources, and scales game development to match ...
Capcom's newest franchise, Pragmata, has sold over 2.7 million units since its April release, while Onimusha: Way of the ...
The newly merged Skydance Corporation has mandated employees return to the office for five days a week and is offering a ...
Devices and consumer revenue declined 3% to $15.5 billion. Xbox content and services revenue decreased 2%, primarily due to ...
The CEO explains what the new employee-owned structure looks like, why State of Decay 3 has taken so long, and how the studio ...
The studios behind Valheim, Subnautica, Hades, Phasmophobia, Paralives, and Deadhaus Sonata discuss the highs and lows of ...
"We took our eyes off its external development, with all our teams focused on our next big projects," says Roger Collum ...
CEO Michael Choung on getting a boost from Steam, the importance of caring about characters, and negotiating the funding ...
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