Harvey Elliott says Balatro publisher remains committed to an "eclectic" lineup as a "variety publisher", confident about ...
Luke Dicken talks about his vision for AI in video games, and why he thinks that generative AI is going to do more harm than ...
Latest round of cuts includes refocusing Barcelona studio on Rainbow Six, with an unknown number of roles affected ...
Global game content revenue increased 3.6% to $54.14 billion in Q1 2026, marking the seventh consecutive quarter of year-over-year growth, according to estimates reported by S&P Global Market ...
Games and finance industry experts weigh in on how EA might change its business with an extra $20bn of debt, and what the ...
The UK-based semiconductor and software design company Arm has revealed the game Neural Dawn, which takes advantage of Arm's ...
On the same day as Ubisoft announced it was closing its studios in Winnipeg and Belgrade and proposing further changes ...
The Entertainment Software Association (ESA) has warned that a proposed deepfake bill could hurt the games industry by ...
"We will continue to look at new business models – that's what is needed rather than premium, high-performance consoles," ...
Frontier Developments reported its second-highest revenue to date, rising 16% to £104.8 million in FY26. Operating profit ...
Platform co-founder and COO Julian Migura discusses how VaultN centralises the orchestration of publisher partnerships ...
Nintendo denies "intentionally misleading consumers", calls settlement issued by French regulator an "amicable resolution" ...