Having said that not all the headwinds were of Nintendo's making, of course, begs the question of which headwinds the company ...
Head of live operations Eva Ryott discusses changes in player behaviour and how King keeps its mobile hit engaging for ...
MechWarrior 5: Clans developer Piranha Games has reportedly conducted a round of layoffs. Former employees of the Canadian ...
Indie.io's Jess Mitchell says the platform will help smaller creators with discoverability in an ever-busier games landscape ...
"I don't think I've ever been in a situation where, as a creator, our wavelengths and direction align this closely," says ...
IGN Entertainment, the parent company of GamesIndustry.biz, has put tickets on sale for consumer event IGN Live, which ...
Massive Entertainment on extending The Division 2's life while working on The Division 3, and why Julian Gerighty's departure ...
At Develop:Brighton last week, Remedy's Sam Lake reflected on three decades of game development, sharing the inner workings of his role as one of the studio's creative directors, why collaboration and ...
Organisers of this year's Develop:Brighton conference have announced Ustwo Games as its first keynote speaker. The studio's ...
Chief marketing officer David Reid explains why diligent use of marketing spend is the secret to targeting the much-reduced ...
Eidos-Montréal, developer of Marvel's Guardians of the Galaxy, has announced a workforce reduction impacting 124 employees.
Mark Gerhard also addresses "corporate sabotage" allegations, says new MindsEye mission will "share some of the evidence" ...