MechWarrior 5: Clans developer Piranha Games has reportedly conducted a round of layoffs. Former employees of the Canadian ...
At Develop:Brighton last week, Remedy's Sam Lake reflected on three decades of game development, sharing the inner workings of his role as one of the studio's creative directors, why collaboration and ...
Indie.io's Jess Mitchell says the platform will help smaller creators with discoverability in an ever-busier games landscape ...
Having said that not all the headwinds were of Nintendo's making, of course, begs the question of which headwinds the company ...
"I don't think I've ever been in a situation where, as a creator, our wavelengths and direction align this closely," says ...
IGN Entertainment, the parent company of GamesIndustry.biz, has put tickets on sale for consumer event IGN Live, which ...
Chief marketing officer David Reid explains why diligent use of marketing spend is the secret to targeting the much-reduced ...
Massive Entertainment on extending The Division 2's life while working on The Division 3, and why Julian Gerighty's departure ...
Eidos-Montréal announces 124 job cuts; studio head David Anfossi departs after 19 years at developer
Eidos-Montréal, developer of Marvel's Guardians of the Galaxy, has announced a workforce reduction impacting 124 employees.
Organisers of this year's Develop:Brighton conference have announced Ustwo Games as its first keynote speaker. The studio's ...
Team17 Digital parent group Everplay has published its full-year financial results for 2025, reporting flat revenue and a 10% ...
In an exclusive interview, the heads of Behaviour and The Fun Pimps explain their plan to grow within the thriving horror ...
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