Indie developers join the creators of Luck be a Landlord, Ice Water, and All Will Rise in removing games from Xbox ...
Players and creators alike dislike AI-created games, but digital storefronts are ill-equipped for the avalanche of slop that ...
Roblox's latest financial results beat expectations for its third quarter, with revenue up 16% year-on-year to $1.6 billion.
Spilt Milk Studios' Nicolas Lovell on how the studio balances different funding sources, and scales game development to match ...
The newly merged Skydance Corporation has mandated employees return to the office for five days a week and is offering a ...
Capcom's newest franchise, Pragmata, has sold over 2.7 million units since its April release, while Onimusha: Way of the ...
Co-founder Alexander Santiago discusses how to run a studio in the current market of "smaller teams delivering bigger ...
Devices and consumer revenue declined 3% to $15.5 billion. Xbox content and services revenue decreased 2%, primarily due to ...
The development director for the new mobile title, which launches today, explains TiMi's working relationship with Capcom and ...
The studios behind Valheim, Subnautica, Hades, Phasmophobia, Paralives, and Deadhaus Sonata discuss the highs and lows of ...
Code Wizards head Stuart Muckley shares tips to minimise the stress and maximise the fun of working with a studio partner ...
Hearth and Hamlet publisher Runic Forge has rebranded as Pythia Games. Rune, the UK-based "data-driven indie marketing agency ...