The Xbox CEO has proved adept at positioning and messaging – but turning around this troubled business is going to demand ...
The Palworld developer discusses why publishing needs to change, gaming's borderless future, and the impact of legal battles ...
Harvey Elliott says Balatro publisher remains committed to an "eclectic" lineup as a "variety publisher", confident about ...
A new retrospective on Maxis' creature simulation game Spore outlines the operational challenges that shaped its nine-year development cycle. Speaking to The Design Room, key team members, including ...
Nintendo has implemented purchase restrictions on the Switch 2 multi-language version in Japan. Ahead of planned price increases in the US, Canada, and Europe, Nintendo noticed that scalpers were ...
Q1 marks seventh consecutive quarter of revenue growth, says S&P Global Market Intelligence, with Capcom and Pearl Abyss ...
Latest round of cuts includes refocusing Barcelona studio on Rainbow Six, with an unknown number of roles affected ...
Luke Dicken talks about his vision for AI in video games, and why he thinks that generative AI is going to do more harm than ...
Games and finance industry experts weigh in on how EA might change its business with an extra $20bn of debt, and what the ...
The UK-based semiconductor and software design company Arm has revealed the game Neural Dawn, which takes advantage of Arm's ...
On the same day as Ubisoft announced it was closing its studios in Winnipeg and Belgrade and proposing further changes ...
Nintendo denies "intentionally misleading consumers", calls settlement issued by French regulator an "amicable resolution" ...