It's Friday, so we have another episode of the pre-alpha GamesIndustry.biz Podcast. Once again I'm joined by Lewis ...
Xbox CEO wants to "see Xbox return to growth next year", echoes focus on active players as key performance metric ...
Internal memo suggests employees at senior level or below with age and service totaling at least 70, are eligible ...
Analysts tell GamesIndustry.biz that Microsoft's decision to cut the price of Game Pass and remove Call of Duty as a day-one offering was an expected response to the latter's limited impact on driving ...
Data from Newzoo indicates that Game Pass was cannibalising its sales - and shows sharp drops in engagement across all ...
Firm has been working with Atari over the past year on Mortal Kombat: Legacy Collection, Rayman, and other unannounced titles ...
Dead by Daylight developer Behaviour Interactive has confirmed a new round of redundancies. Reports of the cuts first surfaced on social media, although the number of staff impacted has not been ...
Gameworks and PerfCop are part of a new wave of tools for keeping a beady eye on game performance throughout development ...
Warner Bros. Discovery (WBD) shareholders have "overwhelmingly" approved Paramount’s $111 billion acquisition. This approval ...
Total US consumer spending on video games jumped 12% to $5.3 billion in March 2026, while first quarter spending rose by 5% year-on-year to $14.6 billion. Hardware sales drove these gains, rising 69% ...
"Microsoft Gaming describes our structure, but it does not describe our ambition," says CEO Asha Sharma and CCO Matt Booty ...
The Super Mario Galaxy Movie has surpassed $755 million globally, making it the top film of 2026. Box office data shows the ...