In one form or another, co-development companies have nearly always been around in the games industry. For as long as people have been making games, there have been companies and developers who have ...
The increasing price of games and consoles is creating a barrier for the everyday gamer – advertising can help lower the cost ...
In a press pre-briefing ahead of next week's Gamescom conference, Geoff Keighley has shed some light on the process of how ...
Compulsion Games is now independent from Xbox, with management acquiring both the studio and its staff. "I did this deal for ...
Update: Electronic Arts has confirmed it is entering an agreement to be acquired by a group of investors comprised of Saudi Arabia's Public Investment Fund (PIF), Silver Lake, and Affinity Partners.
The platform co-founded the Robust Open Online Safety Tools Model Community with Google, OpenAI, and Discord in 2025 ...
The cost can't be measured only in money; what's the price tag for some of Sony's biggest studios being missing in action for ...
Team17 is no longer publishing Observer Interactive's debut title Rover's Tale. Although separating from a publisher before ...
US physical software sales fell to $85 million in July, the lowest monthly total since Circana began tracking in 1995.
The co-founders of Wolf Haus on how Hollywood heritage, cannabis millions, and in-house tech came together to build cult ...
Black Pony Immersive has been built to create the games that Smith and his Dishonored and Deus Ex colleagues do best ...
IGN Entertainment is hosting a Women in Gaming networking breakfast at Gamescom, on the morning of Wednesday 26th August. The ...
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