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Newzoo’s analysis of the Switch 2 third-party titles concluded that technical upgrades drive engagement spikes from returning ...
In Japanese yen, 2024 was a year of eye-popping growth for the humble personal computer. It made up ¥240 billion of the ...
Most obviously, Newzoo will supply the market data, while deltaDNA will adds its knowledge about player behaviour, gained from over 10,000 titles. The first fruits of the joint venture will be a new ...
Newzoo said the next couple of years will be crucial to how fast competitive gaming grows into a multi-billion-dollar business. “The key determining factors are the success of local leagues and ...
Newzoo's latest report says that global consumer spending for PC and console gaming received a 2.6% increase, totaling $93.5 billion in 2023.
Newzoo has released its global games market report; industry will generate $152.1 billion of revenue in 2019, driven by the mobile and console market.
Based on Newzoo’s audience and revenue expectations for 2017, the average revenue per fan this year will amount to $3.64. That compares to about $15 for the average revenue per NFL basketball ...
Sam Desatoff,Fri, 10 May 2019 17:45:00 According to a new study by games industry analytics group Newzoo, women account for 46% of all game enthusiasts. The statistic comes via Newzoo’s new ...
Newzoo's 2016 Global eSports Market Report says this year is 'pivotal' for eSports. Anthony Garreffa Gaming Editor Published Jan 26, 2016 12:21 AM CST Updated Nov 3, 2020 12:01 PM CST ...
Market research firm Newzoo released projections for the esports industry Tuesday that include $1.1 billion in expected revenues for 2019.
- Newzoo (@NewzooHQ) May 11, 2016 The company says those who actually watch esports, both occasional viewers and enthusiasts, will rise from 230 million people to 292 million in 2016 and will ...
China, currently the world’s largest gaming market, is forecast to lag behind the US this year in the face of the country freezing game approvals for nine months in 2018.